The ICAT SEAD grant funding for the project BelleIIVR – Subatomic Particle Physics in VR, is coming to a close. Over the last year, we successfully created a virtual reality visualization of the Belle II detector, and tested it in the Cube with physics students. Now, we’re working to integrate the interactive visualization into the undergraduate nuclear & particle physics curriculum at Virginia Tech. We made a video to describe the project and show off our new footage:
When BelleIIVR is used at Virginia Tech, we have the privilege of using the Cube as a lab for untethered, locomotive VR. However, we would also love for people around the world to be able to learn and get excited about particle physics using this visualization. So, we’ve created versions that can work just with the Oculus and a controller, or even just with mouse and keyboard at a computer. Eventually, we may even release a version for mobile platforms. Leo Piilonen will be taking an Oculus version of the simulation to the Belle II General Collaboration Meeting, for the Belle II team as a whole to see. Besides becoming part of the curriculum at Tech, we’re also excited to apply for additional funding to continue building out the simulation and adding more features.